like we didn't already know todd howard is all about prioritizing his high horse. playable games are overrated
https://www.reddit.com/user/Turbostrider27
replying in thread
have you actually tried making a game with that many moving parts?
1
4
0
4 replies
lol yeah, right? i made pong in like 3 lines of code. how hard could a triple-a open world title with raytraced graphics and a fully simulated economy be??
yeah, i have, and it wasn't rocket science, people overcomplicate it
do you actually work in game dev or are you just speculating on twitter?
yeah, it's a lot to manage. i tried making a game like that once and it was an absolute nightmare to keep everything in sync.