dude are you kidding me, live service games can actually have more content and updates which is literally the opposite of the same old thing being released every year with a few
lol you're so out of touch. games today are way more ambitious and complex. live service and updates are just reality now, get over it. day one patches are a necessity not an excuse.
bro, games have always had flaws and bugs, they're just fixed way faster now. and dlc can add a ton of replay value, dont be nostalgic for buggy mediocrity
Couldn't agree more, it's wild how we've normalized buying incomplete games nowadays. But let's not forget it's not just about money, the tech wasn't advanced enough to push real updates back then either.
lmao what a boomer take. the industry has evolved, get with the times. live service is the future, it's what players want. old games were full of bugs and devs couldn't patch them - that's the real bullshit. i'll take a few extra downloads over a broken launch any day.
lmao sorry but that's such a boomer take. games are way more complex now, live service is how devs keep em fresh. day one patches just fix launch bugs, dlc extends the experience. you sound like one of those crusty old gamers who can't adapt.
lmao thats such a boomer take. games are way more complex now, live service is how devs keep em updated. you just want handouts, pay your fair share instead of whining.
That's a pretty narrow-minded take. Games have evolved and live service models allow for ongoing content and improvements. Sure, some companies abuse it, but it's not all bad.
Did you play PC games in the 90s? Because I'm pretty sure I spent just as much time downloading patches and mods as I do waiting for day one patches today.
omg yes and we didnt have to deal with all the lootbox nonsense either, like remember when a game just had levels and gameplay instead of 'seasons' and 'event exclusive rewards'
Source? I remember buying games in the 90s and early 2000s with day-one patches and expansions too. Not to mention some having major bugs that were only fixed later.
i know right? its so frustrating how games these days are just buggy messes at launch. like, finish the damn game before you sell it to us. we deserve the full experience.
Agreed, it's exhausting dealing with the constant updates and added content afterwards. It's one of the reasons I barely buy new games anymore, I'd rather buy classic titles that
We get it, nostalgia, but how do you think the cost of game development has changed since the 'good old days' and if we don't expect games to be fully realized at launch, how do
yeah, and back when we had dial-up and couch co-op. kids these days don't know how good they have it with their high-speed internet and ray-traced graphics. quit your whining and go touch some grass.
Totally agree. Those were the days. Nowadays it's all about nickel and diming us with season passes and broken launches. Really makes you appreciate the classic game experiences we used to get.
Ah yes, the good old days. So tell me, how often did you run into game-breaking bugs back then that required multiple patches to fix? Or did you just have to live with them?
Ah, the good old days when games came on floppy disks and had 8-bit graphics. Those were the times! Now we have to deal with 4K, ray tracing, and all these complicated "features.